sword where you pick it up and it shoots like laser beams out of the sword. Right? If you're going to make a game, you got to make it so it has interesting powerups and cool ways to switch up the gameplay. So, let's add a power up. All right. So, here's the prompt I'm going to give. Feel free to steal this. I want to add a new weapon type to the I want to be able to pick up a laser sword that when I swing it, it sends out a laser wave that kills enemies in front of me. Make it so there are a good amount of them on the ground for me to pick up. Let's do this. So, what's so much fun about prompting the AI to build games like this is you can get so creative. You're no longer limited by technology. your knowledge. You have ideas, you can type them out, it builds the game for you. That's my favorite part about all this is the creativity allows you to have. I'm just having fun coming up with new enemy types, new weapon types, and things like that. It's just a lot of fun building games like this. Instead of wasting my time playing games, which I'm still going to play games anyway. I love Marvel Rivals. But instead of doing that, I can spend a lot more time building the games and making money off the games and being creative and productive instead of just consuming. That's what makes it so cool. All right, let's see here. Looks like it is done building the sword powerup. Let's start this game. Let's see what we got. All right, I'm I think that's it right there. I Okay, let's pick it up. Oh, shoot. Okay, so the sword's glowing. Let's see what happens when I swing. I think it's shoot. Okay, it's shooting out a laser beam, but it's only shooting it straight up. We're going to have to fix this. this so it always shoots in the direction of the sword. Let's fix I will show you. I'm glad this happened. I'll show you how to fix some bugs. Let's do this. You just tell the AI exactly what's happening and what it should be doing instead. It looks like the laser beam is only going straight up. It should go in the direction the player is facing. Let's hit enter. Let's get this bug fixed in our game. All right, let's check it out. Let's see if the laser sword works. Let's start the game. Okay, there's the laser swords on the ground. I picked up my sword's glowing. That's pretty cool. Oh, it's shooting lasers out. It's shooting lasers out in the direction I face. Okay, so where's the enemies? I just heard the fart of the troll. Boom. We can kill it from far away cuz we got the lasers. We made laser swords. Oh, now I'm dying from the uh farting trolls. Okay, here we go. Where's the next one? All right, so we have power-ups. We built out power-ups. Let's recap. So far, we're going to add some more cool things here. Going to add another cool feature after this. We added new enemy types. We added powerups. Our game's getting pretty good. I mean, you can you compare this to what Peter Levels made, the flying plane. It's just a flying plane with different plane types going around, right? We're building something very similar and he's making millions off of it. Showing you how easy this is to do here. Anyone can do this. You I didn't write a single line of code so far. Let's add one more feature that I'm going to show you to put this live on the web. So, you can share the link around. You can put it on your social media. You can integrate payments in if you want to start charging for it. Let's do this. And also show you a couple monetization strategies right after as well. So, a lot more to come. Leave a like if you learned anything so far. Let's keep it moving here. Let's add health orb. So, you start losing lives, you can pick up health. Again, you're just asking the AI in plain English exactly what you want, like it's your own developer employee. I want to add health orb so that if I pick it up, it increases the health I have. Enter. Here we go. Just going to build this out for us and write the code. All right. Let's see what we got here. We're in it. I think these are the health orbs. A little Oh, farty troll got me there. Okay. Yeah, it uh it brought back my health. Let's see. Let's uh let's do it again. Here. Okay. Down one. Let's see if it brings back up my health when I pick it up. There we go. Boom. It did it. All right. Now, let's make sure the laser swords still work. They still work. That's great. Uh, we so far have added new enemy types, new powerups, we added health orbs. If we want to make a more detailed landscape, we can do that by talking to AI. I wanted to show you the gist of what you can build out here when it comes to monetization, different things you can do. So, in levels game, what you can see here is they actually have advertisements around the game. So, as you fly around, you can see ads for different companies and startups. So, you could do something similar in your game. If you want to sell advertisements in your game, all you would need to do is come in, you would prompt the agent, hey, can you add billboards to the game? And then you would just need to integrate this with Stripe. You can set up a Stripe storefront. You go to stripe. com, set up a storefront, you can sell advertisements through that, and then when people make the purchase through the storefront, you can add their logo to your billboards in the game. It really is that simple. That's probably the most straightforward way to do it. So people can play your game for free and then you can have companies come in and advertise in it and sponsor your game. But it really is that simple just to build a game, add monetization, and give it to your friends to play. I really think people haven't even digested the world we live in now where you can just speak in plain English and you create value for yourself. You create games, you create monetization opportunities, and you start creating businesses by yourself with AI. Redwood Agent is sick because it's the most simple UI. You don't need to download anything. You just go to replet. com and start talking to the AI. You don't need to worry about running code. sending to GitHub. You don't need to worry about any of that. It just works. And to deploy, you literally just click deploy and it takes it and puts the game on the internet so you can share the link around with your friends. It is mind-blowing. My challenge to you is this. Spend 10% less time today consuming and 10% more time creating. This is how you create. You don't need technical skills, right? All you need is time and effort to execute. It's all about execution now. That that's the only mo people who execute. That's it. You no longer need technical skills. Replet Agent super powerful tool to build apps really quick. No technical skills need at all. Check it out. Links down below. If you learned anything, make sure to leave a like and subscribe. And also check out this other video I made. I'll show you how to build other really, really cool things. You'll learn how to build so many cool things on this channel.