Build Your First Game With AI Using Replit Agent EASILY
14:35

Build Your First Game With AI Using Replit Agent EASILY

Alex Finn 30.04.2025 16 198 просмотров 407 лайков обн. 18.02.2026
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I use Replit Agent to build an amazing hack and slash game using just a few prompts. Follow along to build, deploy, and monetize your own video game, no coding required. Make sure to follow my X and subscribe to my newsletter! X: https://x.com/AlexFinnX Newsletter: https://www.1percentbetter.io/subscribe MY AI content app: https://www.creatorbuddy.io/ Replit Agent: https://replit.com/ 0:00 Intro 0:39 Replit 3:38 V1 of the game 5:12 New monsters 8:37 New power ups

Оглавление (5 сегментов)

  1. 0:00 Intro 147 сл.
  2. 0:39 Replit 711 сл.
  3. 3:38 V1 of the game 370 сл.
  4. 5:12 New monsters 822 сл.
  5. 8:37 New power ups 1342 сл.
0:00

Intro

Peter Levelvels is making millions of dollars a year off of a video game he built with AI by himself in half an hour. And he isn't the only one. This is happening to tons and tons of creators. They go online, build a game in a few minutes, launch it, and they're making a ton of money. In this video, I'm going to show you how to do the same thing. You're going to use AI to build your own 3D sword fighting game, and you're not going to write a single line of code. If you lock in with me here, by the end of this video, you'll have your own game. You'll be able to put it online and start making money immediately. Lock in to the end. We're going to do something insane in this video. Let's go. What we're going to use
0:39

Replit

to build this game is called Replet. Replet Agent is a fast growing platform where you can build your own apps and your own games using just AI, no coding at all. You can go to replet. com. They have a bunch of free credits, so you can try it out and build with me. Feel free to open that up in another window next to this video and build this game along with me here. So, let's do this. This is right in the home screen of Replet. We got this window here to talk to the AI. Let's tell the AI what we want to build. So, steal this prompt for me. Feel free to pause it and grab this. I want to build a 3D sword fighting game using 3JS. I want to be able to click to swing my sword at enemies who are coming at me on the screen. I want there to be a scoring system to count my kills. The important thing here is 3JS. For those who don't know, 3JS is an excellent framework for building simple 3D video games using JavaScript. You don't need to know how it works. It just makes it really easy for AI to build games. So, make sure to have that in there. And then we are going to start building. Now, this prompt is going to go to the AI agent. And for those who don't know what an AI agent is, it is an AI who's able to work independently to complete goals. They break it down into tasks and they complete the goal for us. Replet has an agent built in. So, this agent's going to start working for us right away. I'll help you analyze your objective and create a plan for your 3D sword fighting game. Let's put together a comprehensive proposal. So, it's going to start working with us on what we want to build. It's going to ask us questions. We'll give it answers. Then, it'll actually build us the game. Would you like any of these additional features? We can also make changes later. Add different enemy types, implement powerups, create more complex environments and obstacles, add difficulty progression system. So, here's what we're going to do. I'm not going to select any of those. Those are really cool options and we're definitely going to add on and customize after we build out this base game. But to start off, I want to make the base gameplay loop work. it simple and once we validate that works, then we'll start adding on really cool features. So for just for this one, we just want the first app version. Let's approve this plan and start it. Then we'll start adding things like different enemy types and powerups and different weapons and things like that. Stick around cuz we're going to do some really, really awesome things with this AI. So if you open up the folder system over here on the left, you can see the entire file system it's building out. So it's creating many files of code all at once here very simply. We'll let that run. It's installing dependencies and installing technologies. You don't need to worry about this at all. What we're going to see in a second here once it gets through this is v1 of the game. Then once we have the v1 and the game good to go, we'll start adding on features and functionality. But as you can see here, this replet agent is very powerful and is able to work independently to do some really cool things. This is also pretty cool. It's seeing errors in the game. So, it created errors, it sees them, detects them, fixes them. So, you don't have to worry about fixing errors as much, which is really awesome. What's great about the AI agent, you just give it prompts. You don't have to worry about code. It just does work for you and builds it out for you. You no longer need coding skills to build really, really cool games and apps. All right, looks like they finished generating the game. I don't know if you can hear, but they're playing some wacky music. We're
3:38

V1 of the game

going to try this out. out V1 right now. By the way, before we start V1, make sure to hit subscribe. Make sure to leave a like if you've enjoyed this so far. And keep it tuned to the channel. All I do is make really incredible AI videos and show you how to build cool stuff. So, we're about to hit start game here. Right after I try this V1 out, we're going to add a whole bunch of features and functionality. We're going to show you how to customize your game really, really easily without writing any code at all. We're going to add power-ups, new types, enemies, a lot of cool stuff. So, keep it locked in after that. But, let's see V1 here. Let's see how this went. Start game. Okay, we got our 3D character. I can move him with my mouse. I move with WD. I aim with my mouse and I click. He swings a sword. Okay, the enemies are moving pretty fast here. Much faster than I was expecting. This is actually pretty challenging. Uh, I like the 3D world. The 3D I like the shadows. It doesn't look too bad, honestly, for a V1 where all I had to do is enter a single prompt. Looks like we got a score. That took away a life. We That took away another life. They're moving fast. Top left, we got a score. Top right we got lives. Let's see what happens here. I'm moving around. I actually don't mind. It's almost like a like a rough Diablo of some sort. We're going to do some cool things. Let's add I'm going to show you add on a ton of new stuff to your game that you just built with one prompt using replet agent. We're going to build some cool stuff here. So, let's lock in and add a few more cool updates. I think the first thing we're going to do is add new en enemy types. I uh we got these red guys. I don't even really know what they are when they come at you. It look like kind of just red orbs. Let's add some more detailed monsters.
5:12

New monsters

Let's add like uh like trolls. Let's make trolls come at you. I think that'd be kind of cool. So, here's how we would add new enemy types. So, first I want to I said, type. Can we have a troll type character? Maybe like a brown troll that growls when it comes on screen. You can talk to this just like it's a human, just like it's your human employee. And it goes and builds it for you. Real quick, couple sentences. Let's hit enter. It's going to start building it out. and we'll see what this new enemy type looks like in the game. I'm also after going to build this out. We're going to do things like powerups. boss battles. We're going to do things like health orbs. So, I'm going to show you some really cool ideas for how you can build out and customize your own game that you can then host on the internet and start making money off of. I also show you how to host it on the web after all this as well. And that's a lot of fun because then you can take that link, you can put it on X or Twitter if you want, like Peter Levels did, so that you can start making money from your followers, things like that. a lot of cool things you'll be able to do. All right, so it says, "I'd be happy to add a troll enemy type. Let's implement it with a brown color scheme and add a growling sounds when it appears. " I really like that because I have programs a little bit before, but I'd have no idea how to get sounds. implement sounds. Now with AI, it's made it so much easier to do. You just ask what kind of sound you want, and it just adds it in, which is really, really sick. I would be dead right now if I was like 8 years old. Like, this would be my dream. I always wanted to build games when I was a little kid. I played a ton of PlayStation and Xbox. Socom 2 is my favorite game. I would be in heaven if I could be 8 years old and prompting like this and building my own game. I'd be running a video game empire by myself. Like it it's important to take a second and just be grateful for what we got here because this is an amazing time to be alive. the fact that we can do things like this and as this builds out it's not only amazing to think about the fact that I can just send a prompt and all this code spits out but the fact that I could send a prompt all this code spits out you have a game and then you can start making money and you're have your own business right you're just creating value out of thin air which is pretty amazing people like Peter Levels who's now making millions off this and a lot of other new game developers you see schedule one they're making millions of dollars off one developer it is a pretty awesome some time to be a creative person right now. So, it's implementing the troll type. It's updating the enemy interface with the properties. It's modifying it so that you have the multiple enemy types coming at you. It added the audio so that it growls when it comes on screen like I asked for. All right, let's test out this uh this troll. I'm going to be looking for the troll sound. I hope it plays through here, but let's see if they added the new enemy type. All right, we're walking around. Let's see. Where are the enemies? Where are the enemies coming from? All right, there's a classic red one. Let's see what we got here. Another red one. There's a troll. It made a growl. I just heard a growl. It I think it was cuz from when the troll spawned off screen. There's a big growl. I hope it's coming through. Maybe I'll put my microphone near the speaker. I'm going to put the microphone speaker so you can hear this growl. That was some Oh, there's the growl again. It sounds like the troll is farting. I'm going to be honest. Uh there we go. Let me turn the volume down. I tried to make it so you can hear it there. Uh that was unbelievable. Okay, so we got the troll. It growls/farts. We have a farting troll. That's totally fine. Uh, let's start adding some more cool things to this game, shall we? So, I want to give you a lot of different ideas of what you can add and customize to your game here. I'll give you a couple more. Let's add a powerup. So, let's add like a laser
8:37

New power ups

sword where you pick it up and it shoots like laser beams out of the sword. Right? If you're going to make a game, you got to make it so it has interesting powerups and cool ways to switch up the gameplay. So, let's add a power up. All right. So, here's the prompt I'm going to give. Feel free to steal this. I want to add a new weapon type to the I want to be able to pick up a laser sword that when I swing it, it sends out a laser wave that kills enemies in front of me. Make it so there are a good amount of them on the ground for me to pick up. Let's do this. So, what's so much fun about prompting the AI to build games like this is you can get so creative. You're no longer limited by technology. your knowledge. You have ideas, you can type them out, it builds the game for you. That's my favorite part about all this is the creativity allows you to have. I'm just having fun coming up with new enemy types, new weapon types, and things like that. It's just a lot of fun building games like this. Instead of wasting my time playing games, which I'm still going to play games anyway. I love Marvel Rivals. But instead of doing that, I can spend a lot more time building the games and making money off the games and being creative and productive instead of just consuming. That's what makes it so cool. All right, let's see here. Looks like it is done building the sword powerup. Let's start this game. Let's see what we got. All right, I'm I think that's it right there. I Okay, let's pick it up. Oh, shoot. Okay, so the sword's glowing. Let's see what happens when I swing. I think it's shoot. Okay, it's shooting out a laser beam, but it's only shooting it straight up. We're going to have to fix this. this so it always shoots in the direction of the sword. Let's fix I will show you. I'm glad this happened. I'll show you how to fix some bugs. Let's do this. You just tell the AI exactly what's happening and what it should be doing instead. It looks like the laser beam is only going straight up. It should go in the direction the player is facing. Let's hit enter. Let's get this bug fixed in our game. All right, let's check it out. Let's see if the laser sword works. Let's start the game. Okay, there's the laser swords on the ground. I picked up my sword's glowing. That's pretty cool. Oh, it's shooting lasers out. It's shooting lasers out in the direction I face. Okay, so where's the enemies? I just heard the fart of the troll. Boom. We can kill it from far away cuz we got the lasers. We made laser swords. Oh, now I'm dying from the uh farting trolls. Okay, here we go. Where's the next one? All right, so we have power-ups. We built out power-ups. Let's recap. So far, we're going to add some more cool things here. Going to add another cool feature after this. We added new enemy types. We added powerups. Our game's getting pretty good. I mean, you can you compare this to what Peter Levels made, the flying plane. It's just a flying plane with different plane types going around, right? We're building something very similar and he's making millions off of it. Showing you how easy this is to do here. Anyone can do this. You I didn't write a single line of code so far. Let's add one more feature that I'm going to show you to put this live on the web. So, you can share the link around. You can put it on your social media. You can integrate payments in if you want to start charging for it. Let's do this. And also show you a couple monetization strategies right after as well. So, a lot more to come. Leave a like if you learned anything so far. Let's keep it moving here. Let's add health orb. So, you start losing lives, you can pick up health. Again, you're just asking the AI in plain English exactly what you want, like it's your own developer employee. I want to add health orb so that if I pick it up, it increases the health I have. Enter. Here we go. Just going to build this out for us and write the code. All right. Let's see what we got here. We're in it. I think these are the health orbs. A little Oh, farty troll got me there. Okay. Yeah, it uh it brought back my health. Let's see. Let's uh let's do it again. Here. Okay. Down one. Let's see if it brings back up my health when I pick it up. There we go. Boom. It did it. All right. Now, let's make sure the laser swords still work. They still work. That's great. Uh, we so far have added new enemy types, new powerups, we added health orbs. If we want to make a more detailed landscape, we can do that by talking to AI. I wanted to show you the gist of what you can build out here when it comes to monetization, different things you can do. So, in levels game, what you can see here is they actually have advertisements around the game. So, as you fly around, you can see ads for different companies and startups. So, you could do something similar in your game. If you want to sell advertisements in your game, all you would need to do is come in, you would prompt the agent, hey, can you add billboards to the game? And then you would just need to integrate this with Stripe. You can set up a Stripe storefront. You go to stripe. com, set up a storefront, you can sell advertisements through that, and then when people make the purchase through the storefront, you can add their logo to your billboards in the game. It really is that simple. That's probably the most straightforward way to do it. So people can play your game for free and then you can have companies come in and advertise in it and sponsor your game. But it really is that simple just to build a game, add monetization, and give it to your friends to play. I really think people haven't even digested the world we live in now where you can just speak in plain English and you create value for yourself. You create games, you create monetization opportunities, and you start creating businesses by yourself with AI. Redwood Agent is sick because it's the most simple UI. You don't need to download anything. You just go to replet. com and start talking to the AI. You don't need to worry about running code. sending to GitHub. You don't need to worry about any of that. It just works. And to deploy, you literally just click deploy and it takes it and puts the game on the internet so you can share the link around with your friends. It is mind-blowing. My challenge to you is this. Spend 10% less time today consuming and 10% more time creating. This is how you create. You don't need technical skills, right? All you need is time and effort to execute. It's all about execution now. That that's the only mo people who execute. That's it. You no longer need technical skills. Replet Agent super powerful tool to build apps really quick. No technical skills need at all. Check it out. Links down below. If you learned anything, make sure to leave a like and subscribe. And also check out this other video I made. I'll show you how to build other really, really cool things. You'll learn how to build so many cool things on this channel.

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