# What's the Future of the Internet? w/Jorn Van Dijk of Framer

## Метаданные

- **Канал:** Jesse Showalter
- **YouTube:** https://www.youtube.com/watch?v=ZhLqCezCh_I
- **Дата:** 05.05.2026
- **Длительность:** 11:36
- **Просмотры:** 419
- **Источник:** https://ekstraktznaniy.ru/video/52329

## Описание

What does the future of the internet actually look like? In this conversation with Jorn Van Dijk from Framer, we explore where things are heading—from how websites are built to how creativity, interaction, and speed are shaping what comes next.

We get into:
- Why the internet is starting to feel more uniform
- The role of tools and platforms in shaping the web
- What’s changing in how we design and build experiences
- And what a more creative, dynamic internet could look like moving forward

Watch the full conversation here:
👉 https://youtu.be/I3y5VOm2E2Q

The internet has always been shaped by the tools we use—and right now, that’s changing faster than ever.... Remember to Subscribe https://goo.gl/6vCw64 
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## Транскрипт

### Segment 1 (00:00 - 05:00) []

What's the version of the internet in 2035 that excites you? Oof. Um well, for sure. I mean, like the optimistic version of me wants to believe that a lot more people are creating a lot more cool stuff. And um and it's going to be easier to discover that stuff. And um I don't buy into this version uh that people have where the internet doesn't exist anymore because all we do is talk to an AI implant in the ear. Everyone's really pushing that view of the future. And I'm like I don't know. I don't see it. Yeah. — Um but, you know, maybe maybe that's the version that we get. So, you're hyper-optimistic. You're like more creative, more playful, more open. I think so. Yeah, I don't see a reason why not. I think like AI is mostly taking away some of the mundane work in for creatives. Um There's also like I also have like a different view on with all the tooling let's take video as an example, right? With all the amazing capacity or capabilities that I see these video models bring to the market right now, we're not seeing an abundance of amazing video content being created. And there is a very interesting I think [clears throat] is a almost like a lag where the capabilities of these models is now so much greater, but the amount of people that have amazing ideas that they can now put into making a very creative video is still the same amount of people. Right. And so, it's people now having better tools to do doper work, but with time I think more people that are now entering sort of the video production market, uh I think we're going to see much better work. So, do you feel like the future raises the floor for a lot of people, but also the ceiling for others? But, yeah, both. — I think so. I like that optimistic view. Maybe I'm too optimistic. — Um okay, let's go back to sci-fi uh real quickly as we kind of finish because um you know, in some of the things you're reading right now uh sci-fi writers have this concept of the novum. You ever heard that word? It's [snorts] Latin for like the new thing. Okay. So, it would be like the idea would be uh it's scientifically plausible, um but it's an innovative concept and at its core uh the science fiction story it's it kind of differentiates it from reality. So, you think about like for instance, you know, in the '70s Star Wars came out. And you know, you have lightsabers and all this kind of stuff. And now you have YouTube videos of people going like, "Technically, theoretically, we could build a lightsaber, right? " Or you think about technology that was like impossible. I remember um one of my favorite series was Back to the Future when I was a kid. Um Marty McFly having a video conversation in Back to the Future. Me going like, "That would be wild. " And picking up the phone that was still attached to a cord to call my friend and tell him about it, right? That's like a science fiction novum. It's scientifically possible, but maybe out there in the future. So, in that idea, um what's the novum right now? What's scientifically plausible, possible, but will happen in the future? Um I mean, there's a couple of cool startups now doing flying cars. Yeah. — you're talking about Back to the Future, there's a company um in Germany I think it's called Helium. Uh they're doing like uh two-man helicopters like four rotors. Uh and it can it's now out of test phase, so you can like technically buy one, but then obviously like there's no like all the laws are like this is no go, so uh but in the future uh for sure we're going to have transport that just like flies to your destination. I mean, we're seeing novum right now, right? Like uh self-driving cars. — Yeah. And then impossible science fiction idea, you know, even if you watched like uh I, Robot with Will Smith like 15 or 18 years ago when it came out, you're like, "That's crazy. " And then, you know, you probably pulled up here in a Waymo today. So, is there any other novums that you kind of see out there? What about specifically in like the tech space or design or um the web space? Yeah, the most wild thing that I've seen was a startup that was trying to like control the weather. Like weather control where they could, you know, um uh regulate rain, rainfall, and sun. So, there's probably a version where we get to modulate a little bit the temperature maybe of of the world. Um — But, I don't know. Like I'm not too far out there when it comes to investing in startups like that. It's more like Uh so, specifically with the internet, if you could write a chapter in the internet story and it's coming up next, what's what would you like that next chapter to look like in the story of the internet? The next chapter internet. Um I still think there's like a large opportunity to get a lot more people on the playing field. Right? I feel like um there's a lot more

### Segment 2 (05:00 - 10:00) [5:00]

developers and engineers in the world making things for other people than there are designers and creatives. And that's weird. So, like the last time I looked at those numbers is like 35 or 40 million uh engineers in just the United States. And there's only 4 million designers. Right? Like, why is that ratio so crazy? And like, why is there way more developers? Is that a tooling thing? Is that just an interest thing? Um but, if you look at like creatives, designers, people creating interesting things for other people to do something with, um even just product builders, people that both physical and digital, I feel like there's still so much room for people to participate in that. Um and to me that is that's exciting. Like getting more people to participate in sort of like creation on both digital not only digital, but Yeah. on the internet. That's the thing. — Yeah. I do you feel like uh tools like Framer, vibe coding tools are going to allow more and more designers to get in the on the playing field and actually start playing? I think so. Yeah, I mean, like that's the whole um I've gone through I test all the new models and all the vibe coding tools every What is it? Like four to six weeks at this stage. — slow to the game at that point, but yeah. Yeah, you know, you got to you got to I had a uh you had a our head of marketing. He's like uh on a 10-day skiing trip and like 6 days in he texts me. He's like, "I feel like I'm 2 years behind. " I'm like, "Dude, just enjoy the snow. It's fine. You'll be fine. " But, it's going pretty fast. Um but, it's an exciting time, right? Like uh the the models are now getting so good so fast that some of the things that I've been frustrated with as a builder on the internet, not even a creative, um I'm now starting to discover like I'm actually capable of doing a lot of those things. Mhm. It's still a long way from everyone will be able to participate. And a lot of it is also extremely single player still. Like we haven't figured out I can participate to Framer the app, but it's shaky, right? Because I don't I don't know what cloud writes. So, I can test it and make verify that it works, but if I then commit it to the code base, now I made a made an a problem for an engineer. Like you go right you go read this and say if it's good enough, right? And so, there's still a lot of um room for improvement for AI to really make it a level playing field, but as a vehicle for people to express themselves and get a an initial version of an idea live is amazing. It's amazing. Yeah. Um like you just said, so much is changing. It's changing I feel like every single day. When I log on, I'm like, "What? What's happening now? " It's also Twitter algorithm. Oh, yeah, definitely. I'm definitely feeding right into it and it's my own problem. — we have Nikita Bier to thank for that, but in the last two or three months like that algorithm has been tweaked where if I'm now opening that for you tab, it's just whole man. — my anxiety spikes in those moments and I go, "I've had enough. I got 45 seconds of looking at these things. " and I shut it down. But, last question for you, what do you because so much is changing so quickly and we really have no idea what the novum's going to be. We future's going to hold. What do you want to be true and to stay true about creativity and design in the next 20 years? What do you want to not change about creativity? Mhm. I think well, I get back to I'll get back a little bit to what I just said, but like the act of building something and creating something, that is something to sort of um inspire more people to do, yeah. But, also something almost that I feel like that needs protection a little bit. Yeah, bit of that pioneer spirit. Yeah, because like to do good work, you need to absolve yourself in that work and do a little bit of it. And if AI makes it easier and easier to just, you know, engineering has dramatically changed I think it's like two two times over in the last 12 months where most of the engineers that I now work at or work with at Framer putting agents to work, they're almost more product managers than like most don't really write code like yeah, the bulk of code gets written now by AI, not really by engineers anymore. And I think if design is the logical sort of like next area to disrupt for AI. With Framer, we're also working obviously on an agent also is getting released in the first half of this year. And it will make it easier to do work, but may but it's hard for us also for me to predict in what way it will change the designer's work. Like it's If you would have asked a year ago

### Segment 3 (10:00 - 11:00) [10:00]

ago engineers this question, all of them would have said like, "Yeah, but it's not changing. " But then 12 months later, it has totally changed. Totally. And so will AI and agents change designs so that you think of yourself more as a design manager or like a product manager? — Right. Very hard for me to predict. To answer your question, I would hope that we can still ourselves be part of that creative process. And the creative process to me is like we're actually trying to build it. — Mhm. Right? The creative process, you can have very different versions of it. Some people start out on a whiteboard and want to sketch everything. For me, it's like, well, I'm participating in trying to build this product, right? I'm drawing a little icon here to figure out what the right metaphor is for that. I'm placing a little bit of a you know, interface element over there to figure out you know, if does this need to be a you know, a little 400 by 300 window where users get to choose between an input and a thing and a button. Playing with that yourself helps you mold the product, helps your understanding of when the product is good because you have explored 10, 20, 30, 40 different options. If AI takes all of that away and just gives you five options and you click on two because that's the one that's the best, that is where I feel maybe we're starting to lose something. —
