OpenAI Five: Dota Gameplay
4:20

OpenAI Five: Dota Gameplay

OpenAI 25.06.2018 597 145 просмотров 7 372 лайков

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Teamfighting, value prediction, searching the forest, ganking, and more — an overview of some of the behaviors that OpenAI Five has learned from 180 years worth of gameplay against itself every single day. See our blog post for more details: https://blog.openai.com/openai-five.

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Segment 1 (00:00 - 04:00)

we're working on building a system that can play dota will train your bot we saw it do a bunch of interesting things here are a few examples that we found interesting here's a closer look at a big fight and the bottom left is a graph the bots value function which is the roar the bots predict they will receive him in your future crystal maiden ganks the human sniper and begins channeling her ultimate and his time goes on the bot team comes more confident that it will win the skirmish after taking out sniper and Lich they roam bottom clearly still expecting them receive a high reward the bait the human Viper into engaging on a lower level Lich and then collapse on him to pick up an easy kill in this scene the bots ambushed the human team and the human crystal maiden runs into the trees hoping to escape the bots follow her trying to regain vision so they can finish her off eventually finding her here the human sniper attempts to kill bot necrophos in mid lane and as the necrophos is taking damage he pulls back toward his tower forcing the sniper to overextend necrophos teammates surprised the sniper from behind and managed to take him out the bots managed to find cypher alone and use practically every high cooldown they have on the single hero and as one kill ended up winning them the game in this scene the human sniper lost but managed to survive a 1v1 skirmish against the bottle itch which chases the sniper often losing vision on him but still correctly guessing which direction has gone eventually he's able to catch up and finish him off here the bots are trying to make a move on the human base and their one barracks away from mega creeps but are unable to take the barracks while the human team is defending the bots Lich ends up getting fairly low and as the humans go to finish him off instead of running towards his team for safety he runs in a different direction tempting them to chase him and in doing so abandon their base this allows his teammates to take the last barracks

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