Self-Illuminating Explosions | Two Minute Papers #156
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Self-Illuminating Explosions | Two Minute Papers #156

Two Minute Papers 24.05.2017 19 580 просмотров 858 лайков

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The paper "Lighting Grid Hierarchy for Self-illuminating Explosions" is available here: http://www.cemyuksel.com/research/lgh/ Rendering course at the Technical University of Vienna: https://users.cg.tuwien.ac.at/zsolnai/gfx/rendering-course/ https://www.youtube.com/playlist?list=PLujxSBD-JXgnGmsn7gEyN28P1DnRZG7qi Our light transport-related episodes: https://www.youtube.com/playlist?list=PLujxSBD-JXgk1hb8lyu6sTYsLL39r_3bG Two Minute Papers Merch: US: http://twominutepapers.com/ EU/Worldwide: https://shop.spreadshirt.net/TwoMinutePapers/ If you don't mind, make sure to send us a picture of yourself with a piece of merch! WE WOULD LIKE TO THANK OUR GENEROUS PATREON SUPPORTERS WHO MAKE TWO MINUTE PAPERS POSSIBLE: Andrew Melnychuk, Christian Lawson, Dave Rushton-Smith, Dennis Abts, e, Esa Turkulainen, Michael Albrecht, Sunil Kim, VR Wizard. https://www.patreon.com/TwoMinutePapers Music: Antarctica by Audionautix is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/) Artist: http://audionautix.com/ Thumbnail background image credit: https://pixabay.com/photo-2262295/ Splash screen/thumbnail design: Felícia Fehér - http://felicia.hu Károly Zsolnai-Fehér's links: Facebook → https://www.facebook.com/TwoMinutePapers/ Twitter → https://twitter.com/karoly_zsolnai Web → https://cg.tuwien.ac.at/~zsolnai/

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Segment 1 (00:00 - 03:00)

dear fellow scholars this is two minute papers with károly janessa here today we are going to talk about explosions to be precise imagine that we already have the physics simulation data for an explosion on our computer but we would like to visualize it on our screen this requires a light simulation program that is able to create an image of this virtual scene that looks exactly the same as it was in reality we have had plenty of earlier episodes on light transport and as you know all too well it is one of my favorite topics I just can't get enough of it I've put a link to these related episodes in the video description if we wish to render a huge smoke plume we perform something that computer graphics people call volumetric light transport this means that a ray of light doesn't necessarily bounce off of the surface of materials but it can penetrate their surfaces and scatter around inside of them a technique that can deal with this is called volumetric path tracing and if we wish to create an image of an explosion using that well better pack some fast food because it is likely going to take several hours the explosion in this image took 13 hours and it is still not rendered perfectly but this technique is able to solve this problem in 20 minutes which is almost 40 times quicker unbelievable the key idea is that this super complicated volumetric explosion data can be reimagined as a large batch of point light sources if we solve this light transport problem between these point light sources we get a solution that is remarkably similar to the original solution with path tracing however solving this new representation is much simpler but that's only the first step if we have a bunch of light sources we can create a grid structure around them and in these grid points we can compute shadows and illumination in a highly efficient manner what's more we can create multiple of these great representations they all work on the very same data with some of them are finer and significantly sparser more coarse another smart observation here is that even those sharp high-frequency illumination details need to be computed on this fine grid which takes quite a bit of computation time it is to solve the course low-frequency details on one of these sparse circuits the results look indistinguishable from the ground truth solutions but the overall computation time is significantly reduced the paper contains detailed comparisons against other techniques as well most of these scenes are rendered using hundreds of thousands of these point light sources and as you can see the results are unbelievable if you would like to learn even more about light transport I am holding a master level course on this at the Vienna University of Technology in Austria I thought that the teaching should not only be available for those thirty people who sit in the room who can afford a university education it should be available for everyone so we made the entirety of the lecture available for everyone free of charge and I am so glad to see that thousands of people have watched it and to this day I get many messages that they enjoyed it and now they see the world differently it was recorded live with the students in the room and it doesn't have the audio quality of two minute papers however what it does well is it conjures up the atmosphere of these lectures and you can almost feel like one of the students sitting there if you are interested have a look the link is available in the video description and make sure to read this paper too it's incredible thanks for watching and for your generous support and I'll see you next time you

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