The 10 SECRETS to making BETTER games!
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💬 Playtesting is a game-changer! Here are 10 key lessons that can instantly improve your Unity games—straight from real dev experience. We go over common mistakes playtesting reveals, why fresh eyes matter, and how to avoid those “facepalm” moments after launch. Get practical, easy wins for your next demo or release!
00:00 Intro
01:23 Why playtesting is crucial
02:10 Rule #1: Menus and first impressions
03:05 Rule #2: Controller support in tutorials
04:03 Rule #3: No broken levels (even in demos)
04:47 Rule #4: Main menu with game name
05:20 Rule #5: Don’t ignore major bugs
06:05 Rule #6: Balance your game’s content
07:40 Rule #7: Earning punishing mechanics
08:56 Rule #8: Mechanics must be fun
09:53 Rule #9: Always include a tutorial
10:06 Rule #10: Don’t just use text tutorials
11:18 Why fresh eyes are game-changing
12:32 Best ways to get playtest feedback
13:40 Publishing a polished demo
13:55 Final thoughts & outro
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Hello and Welcome!
I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#.
I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.
I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.
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